Division C Events


1. Astronomy
2. Bottle Rocket
3. Cell Biology
4. Chemical ID
5. Chemistry Lab
6. Compute This
7. Designer Genes
8. Disease Detective
9. Dynamic Planet (Glaciations)
10. Experimental Design
11. Fermi Questions
12. Forensics
13. Forestry
14. Fossils
15. Health Science (Endocrine System )
16. Mission Possible
17. Physics Lab (Optics)
18. Practical Data Gathering
19. Remote Sensing
20. Robot Ramble
21. Storm the Castle
22. Tower Building
23. Wright Stuff


1. Astronomy (C) - Teams identify constellations and solve astronomy problems.

2. Awesome Aquifer (B) - Students will design and build a model aquifer that will allow a team to demonstrate and explain groundwater concepts.

3. Bottle Rocket (B/C) - Participants will design, construct and test rockets made of plastic pop bottles, which will remain aloft for a maximum period of time.

4. Bridge Building (B) - Given certain parameters of length, width, height, and material, each team is to design, build and test the lightest bridge to carry a maximum standard load.

5. Can't Judge a Powder by Its Color (B)-Various powders' characteristics will be identified.

6. Cell Biology (C) - Contestants will answer questions on cell structures and functions.

7. Chemical ID (C) - Teams will identify ten individual solids on the basis of their reactions with indicators and each other and answer questions about qualitative analysis concepts.

8. Chemistry Lab (C) -Teams will demonstrate chemistry laboratory skills related to selected topics.

9. Compute This (B/C) - Teams are presented with a problem that requires quantitative data capture from the public Internet and the electronic organization and presentation of data in a graphical format.

10. Designer Genes (C) - Students will solve problems using their knowledge of genetics.

11. Disease Detective (C) - This event requires students to apply principles of epidemiology to a published report of a real-life health situation or problem.

12. Dynamic Planet (B/C) - Teams will work at stations that display a variety of earth science materials and related earth science questions.

13. Experimental Design (B/C) - Given a set of unknown objects, teams will design, conduct, analyze and write-up an experiment.

14. Fermi Questions (C) - Teams seek a fast, rough estimate of quantity in power(s) of ten.

15. Forensics (C) - Students will identify polymers, solids, fibers, and other materials in a crime scenario.

16. Forestry (B/C) - Students will demonstrate knowledge of taxonomic keys, habitats, life history and geographic distribution.

17. Fossils (B/C) - Students will identify, describe, and classify various fossil specimens.

18. Health Science-(C) - Teams will be tested on their knowledge of health concepts.

19. Meteorology (B) - This event involves the use of process skills as applied to meteorology.
20. Mission Possible (B/C) - Participants will design and build a Rube Goldberg like device, which demonstrates a series of energy transfers to accomplish a specific task.

21. Naked Egg Drop (B) - Teams construct a package on-site to catch and protect an egg from breaking.

22. Physics Lab (C) - Teams will demonstrate physics laboratory skills related to selected topics.

23. Practical Data Gathering (C) - Students will solve practical science problems.

24. Process Skills for Life Science (B) - Students will answer a series of questions designed to test life-science lab skills such as measurement, observation and interpretation.

25. Reach for the Stars (B) - Teams identify constellations and solve astronomy problems.

26. Remote Sensing (C) - Teams use maps and remote sensing technology to explain human land use patterns and the relationship of a region's physical environment to the cultural landscape.

27. Road Scholar (B) - Requires the accurate interpretation and understanding of various map features using a variety of road and topographic maps.

28. Robo-Billiards (B) - Teams will design and build a robot capable of placing billiard balls into containers

29. Robot Ramble (C) - Students will design and build a robot capable of performing certain tasks.

30. Science Crime Busters (B) - A forensics event where students will correctly identify liquids, solids and other materials in a crime scenario.

31. Science of Fitness (B/C) - Students will be tested on their knowledge of fitness concepts.

32. Sounds of Music (B only) - A team will build musical instruments, describe the scientific principles behind their operation and perform a musical selection on them.

33. Storm the Castle (B/C) - Teams will design, construct, calibrate and operate a device capable of launching a projectile as far and as accurately as possible using only the energy of a falling counterweight.

34. Tower Building (C)-Teams will design, build & test the lightest tower to carry a maximum load.

35. Water Quality (B) - Students will demonstrate an appreciation and understanding of aquatic ecology, water resource management, water treatment practices and aquatic chemical processes.

36. Wright Stuff (B/C) Students will design and build a propeller propelled aerodynamic device for greatest time aloft.

37. Write It/Do It (B only) - A technical writing exercise where students write a description of a contraption and other students will attempt to recreate it using only the written description.

 

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